April 21, 2012
Changes
- Moved addon files to make it easier to install content.
- Updated modules. They are now part of the base addon! This should make installing GMT much easier.
- Moved particles into base addon. Every file required to join GMT is now in the addons folder.
- Updated HUD with new logo.
- Updated lobby ceiling logo with new logo.
- Removed rabbits, croft, and zexion player models.
April 28, 2012
Virus Changes
- Fixed issues with TNT throwing.
- TNT throwing now updates hold type properly.
- Fixed issues with adrenaline.
- Increased damage of 9MM.
- Allowed reloading of double barrel even if there's a buck in the clip.
- Increased over heat time, decreased cool down time of plasma auto rifle.
- Increased clip size of scifi handgun from 6 to 12.
- Increase range of sonic shotgun blast.
- Sonic shotgun blast no longer throws infected into the air.
- Increased damage of flak hand gun by 50%.
- Improved text of HUD messages.
- Virus health HUD no longer shows when falling from high up.
- Some misc fixes.
PVP: Battle Changes
- Updated akimbo to new dual holdtype.
Ball Race Changes
- Players now "pop" when upon getting stuck.
- Optimized repellers.
- Fixed arrows rotating when a player finished.
Website Changes
- Added VIP to profiles.
- Filtered out admins on money stats.
April 29, 2012
PVP: Battle
- Fixed PVP Battle godmode issue.
- Fixed candy corn powerup from not making a ghost effect.
- Increased size of candy corn from candy corn powerup.
- Made bouncy nade less bouncy and easier to throw.
Website
April 30, 2012
Virus
- Fixed issues with Virus.
- Changed effect of scifi handgun so it's easier to tell where the bullets went.
- Added names to each weapon.
- Added damage notes to virus.
- Added new settings category for virus settings.
- Fixed virus overdose and druggie achievements
- Removed hospital map from Virus.
Lobby
- Renamed general settings to lobby settings to lessen confusion.
- Changing playermodels now instantly happens, no need to respawn or kill yourself.
- VIP players now have a different chat color (purple)
May 1, 2012
PVP: Battle
- Fixed rounds being infinite.
Ball Race
- Reduced ball race payout.
May 2, 2012
Lobby
- Fixed grab angles resetting when picking up inventory objects
- Fixed inventory icon appearing in upper-left when grabbing an object
- Set proper bodygroup for ball race ball (fixes double hats on some models).
Website
- Added AJAX to chat page.
- Added Trello link on changelog page.
- Cleaned up navigation bar. Spreaded selections out a little and made selection not look stupid.
May 3, 2012
Lobby
- Players can now just chat a youtube url and it will automatically queue up into the theater.
- Updated idlescreen
Website
- Updated ajax to show timestamp.
- Added TF2 to required game list
- Fixed twitter plugin not working properly
- Chat filters now work on website chat
May 5, 2012
Ball Race
May 6, 2012
Lobby
- Recoded thirdperson. Console command is now gmt_thirdperson.
- Fixed jetpack effects showing up in first person.
- Fixed issues with third person toggling.
- Added first person legs (from Elevator: Source)
- Increased damage of chainsaw explosion
- Added support to pull VIP allow list from database.
- Fixed issues with theater not handling livestream properly.
- Fixed some typos and misspellings of inventory items.
- Fixed fireworks being priced at 1 GMC.
- Fixed idlescreen.
- Removed ads and unwanted stuff from Youtube theater
- Added initial support for VIP bonuses (their one time items, gmc, etc.).
- VIP scoreboard icon added
- VIPs are now excluded from AFK kicker.
- Fixed pet emotions.
- Fixed /tetris chat command.
- Fixed text hat displaying when a player is dead.
- Fixed stores models being huge.
- Fixed theater vote buttons looking like crap.
- Updated virus multiserver data to display round time remaining.
- Fixed multiserver round counting in PVP and Virus
- Hats no longer display in UCH.
- Added message when GMC is given to a player.
- Fixed player use pickup on items.
- Fixed small hats in ball race ball glitch.
- Drunk now removes upon death.
- Enabled 3D microphone sound (this may not be a good idea, but we'll try it).
- Bumper should throw players better.
- Mystery cat sack no longer drops items. It places them in the inventory and displays a message.
Virus
- Damage notes appear where you damaged the infected.
- Damage notes are now smaller.
- Damage notes no longer appear for everyone - they are only for the attacker.
- Added flame sound when you get infected.
Website
- Updated changelog to work with new forum.
- Made website more pretty
May 8, 2012
Lobby
- Adjusted min/maximum players required for all gamemodes.
- PVP: Min 5, Max 10
- Ball Race: Min 4, Max 8
- Virus: Min 5, Max 10
- UCH: Min 5, Max 16
- Added Gib Big chainsaw minigame achievements.
- Fixed Cold Killer achievement.
- Delayed sounds of the wandering merchant, preventing spamming.
- Improved description of some achievements.
- Changed wording of items that don't have any sell value to "Discard" to lessen confusion upon removing items.
- Added setting to completely hide players while playing tetris.
- Added setting to toggle first person legs.
- Fixed idlescreen resetting after a minute or so.
- Fixed weird bug where the scoreboard would popup when double clicking a player's name in chat.
- Reworded "failed connection to Lobby" message to lessen confusion.
- Fixed a bug with trivia.
- Fixed tetris sound not playing when a player drops the blocks manually.
Ball Race
- Removed AFK kicker
- Failing the level 3 times skips to the next level in ball race. You do not get any GMC or bonus levels, either.
- Fixed arrows showing up twice in skyworld and grassworld.
- Fixed bumper sound not playing.
- Fixed popping issue on bonus level of skyworld.
PVP Battle
- Reduced player speed.
- Added sprinting.
UCH
- Fixed a bug with the HUD timer.
- Fixed rank icons.
May 10, 2012
Lobby
- Fixed hat offsets not saving properly
- Fixed hats not displaying for everyone for some odd reason
- Added VIP and vending machine stores
- Fixed grammar and improved messages for different things
- Fixed Sunabouzu Shrine resell price.
- Formatted GMC values to show commas where applicable.
- Fixed description of potions.
- Jetpack fuel no longer displays when it's full
- Added unlimited jetpack to VIP store.
- Added tiny potion to VIP store.
- Added VIP settings.
- Lobby settings only display when in lobby.
- Virus settings only display when in Virus.
- Added delay to changelevel with notify messages (this is mostly when admins need to restart the map for code changes)
May 11, 2012
Lobby
- Added NPC hat support
- Hat store NPC now wears random hat
- Electronic store NPC wears Kleiner glasses
- VIP store NPC is now spawned in the lobby
- Fixed 'Resturaunt' location misspelling
- Fixed third person issues with Ball Race Orb. Now remembers last state.
- Fixed hats not resizing back to whatever scale they were before using the Ball Race Orb.
- Added message to tell players they cannot equip a certain item in some locations (theater, arcade).
- Milestones and other equipment cannot be spawned or used while in the arcade now.
- Weapons now get removed and cannot be equipped in some locations (theater, arcade).
- Crosshair always disabled now.
- Disabled the ability to suicide when in theater or arcade (prevents ragdolls blocking stuff).
- Changed ball race orb scale back to normal to prevent clipping.
May 12, 2012
Lobby
- Fixed sunabouzu resell price.
- Fixed ball race ball jumping.
- Decreased chance of sunabouzu shrine.
May 13, 2012
Lobby
- Disabled PVP Narnia minigame.
- Number formatted GMC on hud.
- Reduced price of backpack to 2,500 GMC from 10,000 GMC.
- Converted store NPC entities to new animation system.
- VIP NPC is now more bad ass
- Fix models not being recreated on inventory icons.
- Fixed firework RPG (6) not being the correct name.
- Wandering merchant no longer spazzes.
- Fixed NPC titles sometimes not appearing.
May 14, 2012
Lobby
- Added trophy icon for achievements that give items.
- Added chat timestamps (disabled by default) to settings.
- Added chat sounds (disabled by default) to settings.
- Jetpack fuel HUD no longer displays for Fairy Wings.
- Fixed some grammar on theater UI.
- Fixed first person legs not working (they will not show up when you change sizes).
- Fixed PVP Battle store issues
- Fixed trade message not working properly.
- Fixed Ball Race Milestone (Bumper) not displaying the message properly.
- Fixed NPCs getting removed improperly.
Ball Race
- Ball race now ends properly after 3 fails on the final level.
Virus
- Fixed player model setting overriding infected model in Virus (and other gamemodes)
UCH
- Fixed hats displaying for ghosts that you can't see in UCH.
- Fixed hats displaying on the chimera.
- Fixed hats displaying where a player died.
- Fixed Mr. Saturn not spawning properly in UCH.
May 15, 2012
Lobby
- When buying something, coins fly out toward the store.
- Added Rave Ball to electronics store for 30K.
- Fixed VIP, Merchant, and Suite store spawn positions.
- Fixed jetpack flames not appearing.
- Moved Firework RPG to Firework Store.
- Fixed a bug with achievement GUI.
- Moved Obama Cutout and some other items to the Wandering Merchant.
- Moved Checkers to Electronic Store.
- Fixed setting music of Rave Ball and Disco Ball to use their name.
- Fixed Indy Fedora.
- Fixed hat offsets for some player models (will be fixing more later).
May 16, 2012
Lobby
- Added the ability to view yourself by holding right click and rotating the mouse (console command is +viewself, -viewself).
- Fixed issues with crosshair.
Ball Race
- Improved HUD.
- Added animations to HUD
- Improved textures of bumper, button, crate, Skyworld, Grassworld, and some more
Ultimate Chimera Hunt
- Fixed weird head spazzing when taunting.
May 17, 2012
Lobby
- Fixed achievements not entirely saving properly
- Improved view self function (from last update).
- Fixed suite kick out
- Fixed issues with beer kegs
May 20, 2012
Lobby
- Fixed dragging ghost not working well with posters.
- Fixed suite clean up
- Fixed more issues with beer kegs
Ball Race
- Fixed some issues with skipping levels after 3 fails.
- Fixed timer going way too crazy.
May 23, 2012
Lobby
- Fixed theater playback issues
- Removed "must be a week old" limitation of the theater
- Improved voting announcement of new videos in theater. Now shows the name of the video added and announces to all players in the theater
- Vending machine now spawns properly
- Fixed radio (new web end app)
- Added the ability to end the radio stream
- Added back sv_loadingurl
- Increased font size of side messages/announcements
- Disabled ball race orb while seated
- Fixed swapping equippables in the equip slots. No longer do you need to unequip first
- Added sound for potions
- Added new sounds for merchant
- Added purchase sounds
- Added sounds for losing and gaining GMC
- Added better chat sounds
- Fixed Obama Smash and Balloon minigames not being announced
- Fixed sorting in stores - now sorts items by price
- Fixed a bug with the theater
- Fixed choppy volume in theater
- Improved detection of proper video data for theater voting
- Fixed viewing self with weapons that have a secondary fire (aka camera and crossbow)
- Fixed DSP not being reset in lobby from Virus.
Virus
- Enabled all talk
- Increased accuracy of Sonic Shotgun. Now more powerful and worthwhile to use (and not just for the knock back)
- Fixed plasma autorifle overheat not working when players click fast
- Decreased damage of 9mm, now more manageable
- Sniper zoom in now lowers mouse sensitivity for easier aiming
- Fixed hats displaying on a dead infected
- Fixed infect flame sound not playing
- Improved damage notes look, now readable
- Players can no longer pickup physics objects.
UCH
- Players can no longer team kill with Mr. Saturn
- Fixed spawn issues with Shady Oaks
- Players can no longer pickup physics objects
PVP Battle
- Enabled all talk
- Players can no longer pickup physics objects
Ball Race
- Enabled all talk
- Hid HUD ball while spectating others
May 24, 2012
Lobby
- Added the ability to selectively kick players out of suites
- Added GMC bezier effect when getting money. Should work in gamemodes and selling items
- Added GMC bezier effect when trading with another player
- Added location tags to chat (there is a setting for this)
- Added the ability to ignore group invites
- Added the ability to ignore trade invites
- Added more messages to trade to clarify trading
- Fixed jetpack fuel not displaying
- Enabled godmode forever no matter what
- Added colors to location and timestamp in chat
- Added colors to theater chat prints
- Added color to multiserver chat print
- Added color to sunabouzu shrine chat print
- Added color to achievement chat print
- Added colors to change level chat prints
- Fixed bug with NPC hat lady (incorrect call to location)
- Added chat print when someone wants to skip a video in the theater
- Fixed adding video to theater spam
- Fixed a bug with bass
- Disabled the ability to vote remove the idlescreen
- Improved settings by automatically disabling certain settings when needed (ex. if show HUD is disabled, it'll disable hiding hud locations because the HUD is already disabled anyways)
- Reorganized settings
- Fixed descriptions for some pots
- Fixed a bug with viewself and weapons
May 26, 2012
Lobby
- Fixed chat bug related to "show chat locations"
- Greatly improved 3rd person wall detection code to prevent clipping through walls. Will return into first person if your back is up against the wall
- Fixed a bug where beizer GMC would remain floating. Also fixed a crash related to this as well
- Fixed radio/rave ball/disco ball not stopping when a player leaves the location
- Fixed seats sometimes resetting player collision incorrectly
- Fixed rotation issue with self view
- Enabled 3D voice in suites (may turn into a suite owner setting in the future)
- Enabled 3D voice in bar
- Rounded the edges of the side messages (looks nicer)
- Fixed cursor position not being remembered when using the scoreboard
- Fixed an issue where side messages would draw before they were ready
PVP Battle
- Increased melee hit range
- Toy hammer now deals more damage
- Updated toy hammer lazer combo
Website
- Tetris scores on website now give the same rank if you have the same score
May 27, 2012
Lobby
- Added the ability to use mouse wheel to zoom in and out of third person camera
- Fixed description of Space Suit
- Fixed store confirm text being "Upgrade" as opposed to "Purchase"
- Added a setting for 24 hour mode to timestamps
- View self automatically cancels out upon movement keys (and jumping) to lessen confusion
- Fixed bug with trivia
Virus
- Fixed bad hallway spawn in Facility
May 28, 2012
Lobby
- Self view automatically cancels out upon player movement to lessen confusion.
- Fixed bug with chat.
- Fixed a bug with trivia
- Messed around with GMC payouts some more.
- Fixed issue with damage notes in virus.
- Fixed a bug with self view
Website
- Added images to gamemodes pages
- Fixed up grammar mistakes on gamemode pages
- Added Virus gamemode page
Zombie Massacre
- Merged with new Phoenix version
- Fixed damage notes not appearing properly
- Updated to latest GMT version
May 31, 2012
Lobby
- Added player bone modifiers to Vending Machine store... Fat, Skinny, Small Head, Big Head, DK Mode, Flat Paper, and Alien. These all modify the look of your current player model
- Added playable piano to Wandering Merchant. Different from the normal piano as you can actually play it with your keyboard
- Added floating text to vending machine
- Fixed Ball Race store models displaying as errors
- Backpack can now be equipped with other items
- Fixed confetti effect appearing in a square
- Fixed selective kicking not working properly (used to kick all players)
- Fixed godmode being enabled in minigames
- Added "Add Video" and "Skip Vote" to the main Q menu of the theater
- Pressing the "Videos" button now toggles the videos queue menu of the theater for quick look of the playlist
- Fixed third person reverting to first person after self view use
- Added BG box for items that have a name (for easier reading)
June 2, 2012
Lobby
- Fixed hats showing up improperly in some gamemodes (Virus, UCH)
- Added raffle beta testers #3 (60 new users!)
- Untoggled view self upon death
- Forced player collision to be off each second (going to try something else later)
- Added messages when kicking players out of suite
Virus
- Fixed infect sound playing when you're not actually yet infected
- Fixed damage notes appearing when the infected is dead
Ball Race
- Fixed level fail not skipping levels properly
June 3, 2012
Lobby
- Forced script enforcer on gamemodes
- Added the ability to open and close suite doors (if you're the owner) by pressing use near the door instead of having to use the panel
- Added new sounds for suite panel closing, locking, and unlocking
- Added "Enable Crosshair" setting
- Added infinite confetti to VIP store
- Added more notification messages for kicking and removing players from suites
- Fixed bug with gmt_openbank. Access to trunk is no longer accessible unless you have the backpack equipped
- Fixed players being able to kill each other with physics objects (fireworks RPG)
- Fixed being able to kick a player out of a suite multiple times. Also improved logic of suite kicking
- Fixed bone modifiers not setting upon respawn
- Fixed a Lua error with seats
- Fixed kick selection menu not refreshing properly
- Fixed third person looking up causing issues with clipping. Now defaults to first person when you look up while in third person
- Fixed viewself and thirdperson not auto disabling upon death
- Fixed collision with players, players will no longer collide with others
- Fixed known issues with suicide .357. Self view while suiciding will no longer cause freeze
- Removed "flat line" sound effect when dying
- Fixed issues with self view and confetti
Ball Race
- Improved ball roll effect by removing useless networking
- Lowered speed requirement for Speedster (now 2500)
- Disabled equippables (fixes text hat displaying)
- Really, really fixed level skipping
Virus
- Fixed Sonic Shotgun not being able to equip (for push back alt fire mode) when out of ammo
- Optimized networking of damage notes. Should be more reliable
Ultimate Chimera Hunt
- Fixed Mr. Saturn and other physics objects falling through the levels
June 4, 2012
Lobby
- Started fixing stuff for GMod 13
- Added join message to players when a gamemode is about to begin. This will allow players to join gamemodes right as they're about to start
- Fixed leaving gamemode voting not actually kicking you out of the gamemode queue
- Fixed HUD ammo not displaying the correct uses of items
- Improved descriptions of certain models in player model store
- GMC lose/gain sounds now change pitch according to the amount of GMC changed
- Added 2 additional bone mods: Internet Addict and Bouncer
- Fixed issue with thirdperson not toggling when you zoom in with scroll wheel
- Fixed third person breaking when you walk into the theater vents (or other small places)
- Fixed bug that allowed you to walk around while dead after killing self while in Ball Race Orb or third person
- Disable motion blur while viewing self
- Disabled the ability to place bone mods down in suites
- Fixed a bug where you could continuously spam the purchase sound when you have bought a hat already
- Added message for when you are no longer wearing a hat
- AFK immunity disabled for VIPs. AFK kick delay time is just doubled for VIPs
- Suite panels now turn off when you are far away from them to help with rendering
- Fixed a prespawn weapon bug in Virus and PVP Battle
- Hats now resize with bone modifiers
Ultimate Chimera Hunt
June 5, 2012
Lobby
- Fixed suite TVs not being able to play certain videos
- Fixed suite TV volume issues
- Added sidemenu for when the TV is one with the options for setting volume and turning off the TV
- Added sidemenu for when the radio is on with the options for setting the radio (MP3 URL) and stopping the radio
- Fixed setting streams for new Dropbox URLs (https fix)
- Fixed Mysterious Catsacks not being able to be used when you place them down
- Disabled weapon shooting when you click while using browsers
- Fixed collision issues with piano
- Made it so if you're far away from the piano, it'll kick you out of it
- Reduced speed of scrolling in browsers (TV, Radio)
- Fixed weapons that have infinite uses showing up with weird ammo
- Added a delay between server join messages
- Fixed jetpacks resizing with bone modifiers
- Sidemenus now close automatically when changing locations
Website
- Improved look and function of suite TV (merged with Elevator: Source's TV)
June 6, 2012
Lobby
- Added music ambiance to certain locations (Lobby, Arcade, Theater Hallway, Suite lobby, Stores). This can be turned off in the Settings menu if you do not like it
- Added slot move sounds to inventory items
- Added cursor to browser base (TV, Radio)
- Added cursor to suite panels
- Added sounds to trunk open and close
- Added sounds to TV on and off
- Added descriptions to Ball Race store
- Fixed merchant hand bone issue by just visually cutting off his hands
Ball Race
- Removed auto-kill on platform stuck in Ball Race due to multiple issues
Ultimate Chimera Hunt
- Added collision rule update to UCH. Hopefully will solve the physics issues we've been having
June 7, 2012
Ball Race
- Added new Paradise and Khromidro maps
- Added 25 GMC bonus to those who completed the level in Ball Race
- Added time/rank message when players complete the level in Ball Race
- Ballion is now available to VIP players. Just press Q while in Ball Race to use it
- Fixed an issue where bananas weren't cleared when you skipped levels
Virus
- Added announcer voices (voiced by PRiSON)
- Fixed a usermessage error in Virus
Website
- GMT profile will show even if the user hasn't joined tower
- Update donations page to display VIPs from the game database instead of the forums.
Misc
- Fixed inventory move sound playing when you first spawn in gamemodes
- Removed the mirror draw - this caused errors for some players
June 8, 2012
Lobby
- Fixed volume not working properly with streams (ABOUT F'ING TIME)
- Added new bone mods: Big Foot, Cartoon, Pinhead, Lady, Handy, and Headless
- Added GMT reskinned store NPC models
- Added confirmation to stay in the queue if the gamemode started and you were not part of the group (aka it was full). This particularly useful if you accept the notification that comes up before a gamemode starts and you weren't part of the people who made it in
- Leaving the gamemode voting will leave the current group you are in so you can actually leave the gamemode voting properly
- Fixed potions being disabled completely while a minigame is going on. Now they will only disable if you're in the minigame
- Fixed a bug where the suite panel would unselect lock/unlock status when you roll over the player name on it
- Fixed godmode being enabled in minigames
- Disabled weapon scrolling with mouse wheel. Select weapons with 1 - 6 with corresponding inventory equip slot. Will have a HUD update to make this more obvious
- Fixed a gatekeeper bug
- Fixed bone mods not working well with Ball Race Orb
- Fixed bone mods Bouncer (weird arm issue) and Internet Addict (wrong arm)
- Fixed blood cloud effect looking like crap (used in PVP Battle)
PVP Battle
- HP is now 200 by default
- Added music to Container Ship map
- Melee weapons greatly improved - now properly hits people and displays blood effect if you hit them. Also makes sparks and decals when you hit walls. Increased the attack range so you can hit people who are moving fast easier
- Chainsaw damage is less random
- Damage increased for M1 Garand, Pulse Smart Pen, Rage Fists, Raging Bull (including ricochet hits), Sword, Thompson, Toy Hammer (melee only), and XM8
- Super Shotty spread is less, making it a much better weapon
- Toy Hammer lazer no longer instakills
- Fixed Toy Hammer message being incorrectly spelled.
Website
- Added leadboard stats for Ball Race. You can view it on our stats page
Ball Race
- Made ballion accessible to VIPs (apparently didn't work last update)
- Added stats when you complete a level (see website update above)
Virus
- When you're dead, you can now press space to respawn
Content
- Ball Race maps Paradise and Khromidro updated
- Paradise textures should be fixed now
- Virus map Dust updated. Fixed ladder issues
- Added GMT reskins for store NPCs
June 9, 2012
Ball Race
- Fixed collision issues
- Fixed square confetti
Ultimate Chimera Hunt
June 12, 2012
Lobby
- Reduced load times for gamemodes and lobby
- New HUD! Health toggles when in minigames (the ones that deal damage), jetpack HUD moved to regular hud and toggles when needed. HUD also animates GMC changes. Big thanks to Clopsy!
- New font. Stores, sky messages, and tool tips now use this new font.
- Disabled the ability to pickup physics objects with use.
- Disabled moving while using self view to lessen confusion again.
- Removed HUD location toggle setting - now part of new HUD.
- Added Clopsy as admin.
PVP Battle
- Removed post processing effect when you get hurt
- Fixed health for headphones powerup
June 14, 2012
Lobby
- Piano now has a HUD, advanced mode (for more octaves, a full piano!) and sheet music!
- Added Raz player model to the Player Model Store (8,000 GMC)
- Added new inventory look and some UI icons. Thanks Clopsy!
- Fixed HUD material for some players
- Item drop sounds change pitch a little now
- Fixed errors due to move of settings
- Added new furniture models (will be inventory items soon!)
- Fixed GMC being incorrect on HUD
PVP Battle
- Container Ship updated with new materials and look!
June 16, 2012
Lobby
- Added DDR and Retro cabinets to arcade
- Added Midna player model to store (18,000 GMC)
- Added new Bookcase (750 GMC) and Pink Bed (800 GMC)
- Recoded and readded Jukebox located in Bar
- Inventory window no longer closes automatically when you move your mouse out of it. You must now release Q to completely close your inventory windows
- Added marquee text effect (so you can read the full title) to inventory icons if the name doesn't fit the icon size
- Added inventory titles to Potions, Player Models, and Posters icons for easier readability.
- Inventory text redesigned
- Player models now scale based on their default scale (ie. for Blockdude, Raz, etc.) when using potions
- Ball Race panel now displays when a game is not running
- Updated gamemode port sky messages
- Arcade Flash games now close when you use them again
- Fixed GMC counter displaying incorrectly
- Changed description of Drunk Bastard to be more clear on how to get it
- Fixed a minor bug with Trivia
Ultimate Chimera Hunt
- Rewrote logic for sprinting, should be a lot better
- Fixed getting scared not removing your entire sprint bar sometimes
- Fixed issues with sprint not recharging or being enabled in some cases
- Fixed being able to waste sprint while you are not moving
- Chimera can now pancake players by just being on top of Pigmasks - no air speed required
- Ghosts can no longer collide with entities/props
- Ghosts can no longer be hit by Mr. Saturn
- Ghosts can no longer open/close doors
- Pigmasks can no longer hurt each other with Mr. Saturn (players can not get hurt by anything other than the Chimera)
- Fixed Mr. Saturn icon showing when Mr. Saturn is not there sometimes
June 23, 2012
Lobby
- Fixed certain achievements not displaying in gamemodes
- Fixed health bar not retracting properly if an admin ends a minigame
- Fixed Ball Race panel displaying "no game running" improperly
- Fixed chat filters in gamemodes
PVP Battle
- Added custom crosshair to guns. Now you can see the crosshair on Frostbite and other bright maps
- Added vocal taunting. Press either undo or flashlight binds after killing a player to taunt them
- Changed Milestone #2 to work with all power ups. "Kill 100 players while using ANY power up and get the take on ball!"
- PulpVibe power up now wall jumps properly. You do not lose your momentum
- Bouncy nade is no more - now it is just regular grenade. Also deals more damage
- Fixed power ups not resetting player speeds properly
- Cleaned up gamemode code. Restructured files and logic
- Fixed melee spark effect not appearing
- Added gun smoke effect
- Fixed some issues with kill messages relating to displaying the wrong weapon. Still needs testing
July 2, 2012
Lobby
- Added Fireworks Store in the Lobby for 4th of July celebrations
- Fixed issues with inventory HUD and Ball Race HUD
- Added *DEAD* text in player chat for players that are not alive
- Increased speed of side messages to allow for easier clicking and less waiting
- Right click menu now closes when you drag and drop items in inventory
- Removed the third person button from the top bar. Use gmt_thirdperson or your scroll wheel
- Slightly increased movement speed of tool tips
- Changing hat messages only show if you actually changed a hat (not when you just spawned)
- Removed the ability to throw chainsaw in lobby (chainsaw minigame)
- Fixed chainsaw hold type looking dumb
- Fixed chainsaw not being reliable
- Lowered volume of chainsaw
- Fixed a bug with seats
- Fixed minigames/sales events taking forever to happen (hopefully)
- Fixed font issues with minigame entrance orb
- Fixed health sometimes showing after a minigame was ended
- Joining the planes minigame no longer kills you when you enter or leave it
Virus
- Virus: The Sniper Rifle no longer unzooms when you shoot
- Virus: Fixed Tommy Gun placement
- Virus: Fixed a bug related to ironsights
July 8, 2012
Lobby
- Added new side messages.
- When you accept or decline a message, it'll change color based on your selection then go away.
- Fixed side messages being shown at the top in gamemodes.
- .357 cannot be placed down.
July 18, 2012
Added new scoreboard!
Virus
- You can now get infected by non-moving players.
- If you're the only one playing, you don't get any GMC.
Ball Race
- Fixed memories giving the wrong completed times
- Wiped all stats for memories
July 22, 2012
General
- Network vars are now fixed, which solved a lot of bugs that occurred in the last couple days (thanks Azuisleet!)
- Added "About" tab to scoreboard which displays information about the current gamemode
- Disabled right click menu on scoreboard
Lobby
- Added floating chat messages above players in lobby (yes, it's toggable in settings)
- Arcades no longer automatically close when you move your mouse out of their screens. They will now automatically close when you walk away from them
- Fixed bug with num slider panel
Virus
- If the last infected leaves the game, the gamemode will find another player to randomly infect instead of ending the round. This prevents players from disconnecting and force ending the game
- Fixed radar not hiding when you disable the HUD in settings
Ultimate Chimera Hunt
- Increased payouts (quite a bit)
July 24, 2012
Lobby
- Added Theater Event system for theater stream (live movies) and playlist events (i.e. Cartoon Cartoon Fridays). When Theater Events occur, players will be messaged and the server name will be tagged with the event name that is going on
- Added "Send to Trunk" right click option to send inventory items into your trunk
- Added the ability to switch ball models in lobby with Ball Race Orb milestone. While using the Ball Race Orb, just press Q to open (just like normal inventory in tower) and select the model you want from the bottom. This will also be the same ball you use while playing Ball Race
- Increased payout of Blockles. Each point is worth .25 GMC. Each 1000 point mark gets you a 200 GMC bonus on top of your points
- Added Large Potion (6500 GMC) to VIP store
- Ball Race Orb milestone now randomly choosing a color instead of always being the default green one
- Added wall check when equipping the Ball Race Orb. Players can no longer use it to escape the map
- Stealth Box milestone no longer shows player name tags when they are hidden
- Stealth Box milestone will continue hiding a player even if they are moving (as long as they're crouched)
- Added back trophy icon to achievements that give items when you unlock them
- Fixed boolean based achievements (i.e. Human Blur) not displaying as unlocked
- Milestones and other equippables are no longer allowed in minigames
- Added new explosion effects on all entities that have explosions (ie. grenades in PVP)
- Added automatic check-out for players who are AFK in their suite (6 minutes, 12 minutes for VIP)
- Fixed Furniture Store being incorrectly labeled as Suite Store on the location scoreboard text
- Fixed some issues with rendering the News webpages on the scoreboard
- Fixed VIP settings not displaying sometimes
- Fixed VIP jetpack power setting not dealing with decimals
- Fixed volume slider on side popup (for theater and TV) not working
- Fixed hat offsets for VIP lady
- Fixed hat offsets not saving sometimes
- Fixed floating chat text (your own chat) displaying in first person
- Fixed "GMod Tower" title text being the wrong font (you need to update your content for this change)
- Updated potion descriptions to be more clear that they are unlimited use
PVP Battle
- Fixed power-up effects not disabling properly when you die
- Fixed grenade not working
- Added small fleck shooting effect
July 26, 2012
Lobby
- Fixed piano sheet music not displaying
- Added map name below the scoreboard (in gamemodes)
- Fixed scoreboard title rendering above tabs on small resolutions
- Fixed speed of action box on scoreboard being too fast
- Ball Race Orb now spawns with the preferred model
- Fixed floating chat text not rendering well with Ball Race Orb equipped
July 30, 2012
Virus
- Reduced amount of draw calls on spawn effect
- Spawn effect no longer draws for spawner
Ball Race
- Fixed level failed restart status not being reset upon level completion
General
- Fixed VIP settings displaying in gamemodes.
August 11, 2012
Lobby
- Added new look to chat
- Added Zombie Massacre achievements and gamemode panel
- Shortened Ultimate Chimera Hunt to UCH in awards tab
- Fixed black box (the map name) appearing when there is no map name or it's Lobby
- Added suite number next to location on scoreboard
- Fixed firework soundscape playing
- Delayed setting player models
August 16, 2012
Lobby
- Added VIP wine gift basket
- Added VIP one time 5,000 GMC bonus
- Added "My Own Man" and "Geometrically Impossible" achievements
- VIPs no longer die from alcohol poisoning. They can also get a lot more drunk
- Fixed thirdperson drag and dropping
- Scoreboard no longer fades in and out
- Added text shadow under player status on scoreboard
- Fixed chat drawing above the scoreboard
- Chat selection box now draws over top of chat messages instead of under
Ultimate Chimera Hunt
- Added support for the new scoreboard