"VertexLitGeneric"
{
	"$baseTexture" "models/gmod_tower/aigik/Bottle1"
	"$bumpmap" "models/gmod_tower/aigik/Bottle1_normal"
        "$envmap" "env_cubemap"
	$normalmapalphaenvmapmask 1
	 $phong 1
	$phongexponent 12
	$phongboost 1
	$phongfresnelranges "[1 3 8]" 
	$translucent 1
	"$surfaceprop" "glassbottle"
}